OUR NEWEST GAME:
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Anne is locked up in Mors-Sarmeth!

30.10.2012 View Comments

When reporters threaten to drop you in a pool of lava, it's time to lift the curtain of secrecy, at least a tiny bit.

Hands up, who guessed that we've been busy making Driftmoon? Come on people, I can't see those hands! ...That's more like it. You will be pleased to hear that we only have a few pieces of Ixal's fortress left to do! It's true! And that's why I've locked Anne inside the dungeons of Mors-Sarmeth! (Don't worry, she's got plenty of food and water.) And I won't let her out until she's finished designing the whole castle! I think she's secretly enjoying it.

Of course, there's still some work left to do after we finish implementing the level design and the bookfuls of dialogue that go into the ending. Some parts of the fortress still have to be filled with finishing touches (and more monsters and loot), and then we'll get to the fun part of fully playtesting the whole game. We're nearly done now, and it's great to finally see our long dream coming true! Still, I think we're even more happy to be able to finally present the whole finished Driftmoon to everyone who's been anxiously awaiting to continue the adventure!

Man, it's difficult telling you about the game's wonderful ending(s) without giving too much away. Did I already tell you it's going to be great?

In other news, we've started working with a new talented game design intern Lauri Heikkinen, who's designing and implementing a mod that features a rather intriguing story in a world inhabited by something called "blood elves". I've yet to find out if they're related to their namesakes in World of Warcraft, but they certainly sound interesting. Expect to see more in January.

Ps. We'll tell you more about our release date soon!

Oh, oh! I nearly forgot! There's still time to get the preorder discount, 20% off! It'll be valid on our website until the end of time, guaranteed. And if you've already got Driftmoon, well... Christmas is coming.

Interview at Rampant Coyote

13.10.2012 View Comments

The interview I talked about a while back is now up in English as well on Rampant Coyote: part 1 and part 2. And be sure to play Frayed Knights while you're at it, it's definitely a game worth checking out, and one that doesn't take itself too seriously.

The End Looms!

18.09.2012 View Comments

Progress on the new content in the final alpha version:

  • Dialogue writing: 98%
  • Level design: 60%
  • Sound design: 60%
  • Final polish: 20%

  • Whole game: 98%!

That means we've completed at least two thirds of the NEW content (or about 98% of the whole game) for the final alpha, which will be the final version before release! Yay! I don't yet know how long it will take to complete the rest, but rest assured, you'll be the first to know if you've signed up for the release newsletter.

We've extended the game's ending just a bit, and included a few more endings you can get. The hard work of writing the story and the dialogue is nearly complete! Anne is eagerly making sounds and dragon-shaped fountains, and I've already placed all the dialogue and the plot-relevant events into the game. Now I'm adding all the juicy bits in between: puzzles, enemies, lava, more lava, and the Pit of Pain All Night Takeaway.

Retro Maniac Interview

12.09.2012 View Comments

The Retro Maniac magazine has a long interview with us about Driftmoon and being an indie dev in general. It's in Spanish, but I know a lot of you speak it, so head on over and tell us if they're making fun of us. Just kidding. Thanks to Ruber Eaglenest for the interesting interview!

Driftmoon scores a Gold Star!

07.09.2012 View Comments

"...I actually cared about the characters and the quests, and the gameplay is tough enough to be challenging without being so tough that it stops you progressing. A gold star is richly deserved by this offering. Well done, Instant Kingdom!"

Graphics 96%
Sound 98%
Playability 95%
Longevity 92%
Overall Score 96%

Andrew Williams of Bytten.com has reviewed Driftmoon, and on top of all those great numbers he doled out, we got this pretty golden star! Maybe I'll print it out and hang it on the wall.

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