jgprof said: This raises (and kind of answers) a question that I've been meaning to ask for a while. You've stated before that you allow -- and indeed expect -- modders to use the objects from the game in their own mods, but where do you stand on the re-use of maps? You've created the world of Driftmoon and I can understand that you might want to reserve the maps, characters and backstories for your own mods in the future, but do you mind if others tweak them and set their own adventures there too? That would be fine (and I checked this from Ville as well, it's not just me saying it)! You're definitely allowed to use the maps, characters, etc, and add in your own adventures or enhancements.
If you plan on modding the main game, you just have to keep in mind that all the files will undergo at least small changes right up until the whole adventure is finished. This can be troublesome especially if you edit any of the maps from the main game to your mod.
But not to worry: If your head is swirming with really cool ideas for side-quests that you want to add to the finished adventure (the finished maps of Driftmoon once they're completely done), you can start working on them now in a separate map, and then copy-paste them in the final version of Driftmoon later.
Another option is to add new maps to the main game, and just link them into the main game by adding a quest giver, which can be easily moved to any newer versions of the default game.
Reusing the main Driftmoon is definitely something we want to encourage. If you have any questions, we're here to help you.
Edited 12 years ago
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