"Amarth" said: Allow a shortcut back? Teleport or something? You can always up with a story about a vehicle that just happens to break down when you are back or something. There will be a few shortcuts on the way back, but no sudden skip back to pHQ. New enemies will be placed in the maps when you have him, so it shouldn't be boring.
The path for rescuing the new Team A marine now has ten maps, I'll probably stop here.
Enemy marines with SMGs made.
Scientists now get killed if they escape the map.
A turret disabling switch has been made.
Welding torch weapon made. It has a very short range but can kill enemy marines real fast.
[Edit] Enemy marines now have debris for blood, except when near death (As in armor fragments falling off, with blood when their armor is in tatters).
Barricade that stops bullets but not creatures made, it should make a handy little island of safety from hails of gunfire. The effect was made by this polygon:
Line;//name--------------------------------------- 9;//identifier start_points; 0.0;//x -0.5;//y 0.0;//x 0.5;//y 0.0;//x -0.5;//y end_points;
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