Going to place it here as we still cannot create new topics...
A bit inspired by Boatmurdered (google it, it's fun). Agreed, it works better for that game than this one... Just throwing out a suggestion here for the community to pick up. The idea is that we play a game of Notrium collectively. That is, one person plays 2 days (or perhaps 1 or 3 - a constant number though), saves, then passes on the save to the next person. He also makes notes of what happened during his time, but DOESN'T report about that. The next person does the same. He analyzes the situation, not knowing anything about the background or what areas have been cleared, he just needs to use his own judgment.
Now, it'd be kind of stupid if this ended just because the second player died. Therefor, I think it might be best to do it this way: if you die, you reload from the savegame that was passed to you. You save after 2 days, but only if you are not in immediate danger. You get about a week real-life time to try to succeed in this, if not, we just use the previous save, skipping you.
We could also set some goals to obtain, or the ending we're aiming for. I don't know. Just tell me what you think. Of course, we'd need to have enough people interested, so... Are you?
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