"Crazy" said: Mmmm... Thanks for the inspiration, Grim. My char will be Russian. I don't think you CAN be Russian in this new AETAS (what with there being no Russia to start with ).
But that ain't stopping you from creating a Russian-LIKE character.
EDIT: Before we start off with the RP/story/whatev, I think we oughta get the locations of the players on the map, not to forget the known factions, cities, etc.
So, grab Gemini's latest map, and edit it with the location thing of whatever faction your player is in, and do post some relevant info on the faction while your at it (I'll post mine as soon as I get back home).
EDIT2: Ok, here we go. Edited map is here, showing the locations of Ürbenschtock and the observatory Ipsen is currently in. Also, due to the more-or-less indefinite nature of Überwelsch, Ürbenschtok is sometimes spelled with a "ck" at the end instead of just a "k". Now post your edits!
EDIT3: And now for some more info about the Überwaldian empire and the city of Ürbenschtok...
The citizens of Ürbenschtok can be divided into different "classes" (scientists, workers, and so-called nobility), which all have their place in the system.
The classes do not automatically come from your heritage, but from the level of your education. For instance, nobility refers to those who study law and politics in general, workers to those who mostly do heavy manual labour (such as fixing pipes and installing new boilers and so on), and scientists generally focus on mathematics, astronomy, and also the finer aspects of mechanics, steamwork and clockwork. So, in essence, you can start out as a worker, and later study the law, you can jump right into being a "noble" (which doesn't really mean the same nobility as there was in the victorian era or whenever-it-was, but instead comes from an old Überwelsch word, nolbech, which later on twisted into "noble"), which doesn't mean you are no longer a worker (leaving a class takes a few weeks, and usually there's a lot of paperwork involved).
Also, most clocksmiths and other people who work on small and intricate designs have the status of a scientist (there are rare exceptions where people have the skill without the education, in which case they might be awarded with the title of an honorary scientist in the field of whatever they happen to do).
There are, of course, both rich and poor people in the Überwaldian empire, although even the poorest have a place to live (provided by the government in extreme cases) and food to eat (also provided by the government in extreme cases). According to recent polls, the quality of life of both the richer and the poorer differ only minimally, and the overall QOL is quite good.
The pollution from the factories was initially so bad that people needed to wear gas masks when walking out in the streets, but due to a breakthrough in filtering technologies in the past decade, the pollution dropped dramatically (and even more now that the steam cells were starting to become slightly more common and cheap to manufacture).
Also, the Überwaldian Empire doesn't REALLY have an emperor. Instead, there are three high-ranked individuals from each class that are chosen every three years (the Überwaldians, as you can see, are rather fixated with the number 3).
That's all I can be arsed to think up for now.
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