"Anonymous1157" said: That's supposed to let you go between areas? Lemmy see if it works, I might have to reupload the new version I just uploaded.
Edit: I did that already, could something else be wrong? what about this ... :
Missile Robot;//name--------------------------------------- 9;//identifier 0;//class creature5.png;//texture 1;//draw layer 134;//corpse item number in items.dat, -1=nothing, -2=whole corpse vanishes when dead 1;//corpse item amount 0;//attack type, 0=shooting attack, 1=close combat 19;//particle to show on radar, -1=none 6;//primary AI tactic from AI_tactic.dat 5;//secondary AI tactic from AI_tactic.dat 0;//footstep particle from particles.dat 0;//die after how many seconds, 0=doesn't die -1;//eat item number from items.dat, -1=nothing 2.000000;//creature size 2.000000;//creature weight (affects pushing) 0.000000;//maximum movement speed 0.000000;//minimum movement speed 0.700000;//leg animation speed 0.200000;//turn speed 1.000000;//inertia level (acceleration/deceleration) 1;//hide when behind walls 14;//weapon number 0.000000;//weapon_x 20.000000;//weapon_y 2;//blood particle 1;//bars visible when player hovers mouse on top 1.000000;//death animation speed 1;//creature can move from area to another
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