1;//identifier 1;//class bullet0.png;//bullet texture 1;//bullets at one shot 0;//stop at hit 0=stop where hit, 1=don't stop 0.000000;//bullet size 0.100000;//spread 50.000000;//bullet speed 50.000000;//time until bullet disappears 500;//fire rate 0;//trace 0=no trace, 1=blue beam, 2=bullet trace, 3=red beam, 4=green beam, 5=yellow beam -1;//hit visual effect colour, -1=nothing 0=?, 1=red, 2=green, 3=blue -1;//hit visual effect particle, -1=nothing, 0=>particle from particles.dat none;//hit effect sound 1.000000;//push target back -0.010000;//push shooter back groan2.wav;//fire sound claws0_hit.wav;//hit sound 1.000000;//AI hear volume, the amount of anger the AI gets when it hears the weapon begin_wield_conditions; end_wield_conditions; begin_fire_effects; 4;//effect number -2.000000;//parameter1 1.000000;//parameter2 1.000000;//parameter3 0.000000;//parameter4 end_fire_effects; begin_hit_effects; 4;//effect number -2.000000;//parameter1 1.000000;//parameter2 0.000000;//parameter3 0.000000;//parameter4 23;//effect number -1.000000;//parameter1 0.000000;//parameter2 0.000000;//parameter3 500.000000;//parameter4 end_hit_effects;
I want to make a poison weapon, but it doesn't work, can somebody please tell me why?
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