"MageKing17" said: I feel so happy. Finally, Notrium is following in the footsteps of it's predeccessors, such game creation systems as ZZT. Do any of you remember ZZT? Oh, the engines people made for it! Several side-scrolling engines came out for it, I beleive, but they were all too tichy to be usefull. I hope we can make LOTS of engines for Notrium. Side-scrolling, space-combat, and the top-down standard Notrium engines are all that we have at present, but it would be cool if someone made even more engines. (An RTS engine, while probably impossible or requiring massive amounts of scripting, would be an innovation beyond the original outlook of Notrium) The whole goal of Game Creation systems, I have noticed, is to push the boundry limits. At last, Notrium has started uncurling and begun pushing the limits. I'll take that as a bit of flattery with a touch of hopefulness
I'd be lying if I said I haven't hit my fair share of snags. I certainly am hopeful to see more varied mods, but I really don't mind the top down view if it works for a particular mod. For mine top-down just didn't appeal to me. First and foremost I wanted to have some decent detail in my graphics and it's very hard to show dimension and depth properly in top down so I opted for side-view.
At the point I'm at now I don't believe it's ready for a demo release, but it certainly is on its way. One noteable addition is the display of an enemies health as a normal bar, not the tiny ones over their head. This was more or less a must have since there is no mouse, so you can't float it over them to see their health, and even if there was it would distract too much from the normal gameplay.
Something else of note is that I'll be composing music for the mod, which I don't believe anyone has done 'yet'. Don't expect anything spectacular, but I am putting some work into the song and right now I've got a pretty decent one to start with and there will probably be several. They're all also going to be fairly short since I'm designing them more or less as loops. I may try some dynamic stuff with music, but don't count on it since I've got so much other stuff to do and I'd consider something like icing and not integral.
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