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Driftmoon Soundtrack Released!

09.05.2025 by Ville MönkkönenView Comments

Hooray again! The Driftmoon Soundtrack is now available on Steam!

The official Driftmoon soundtrack, composed by the talented Gareth Meek. You won't need the Ooz slime earmuffs here! Includes lossless flac files. The music Gareth created gave the game a perfect blend of peace and excitement, and we couldn't imagine Driftmoon without it. We've unfortunately lost contact with our dear musician, so if you're reading this Gareth: Thank you!

Pro tip: There is a bundle to buy both the game and the soundtrack for a -20% price. If you already have the game, you won't need to buy a second copy, while you still get the -20% price for the soundtrack.

I love listening to music when I develop my games. My favourites are game soundtracks, especially melodic pieces from games of the 1990-2000 era. In case you're interested, here are some of the tracks I listen to: Ville's Favourite Game Music. Feel free to tip me off on any good additions to my list!

As it happens, there is also a free version of the Driftmoon soundtrack on YouTube, give it a go even if you're not planning on buying! This version doesn't get us any income however, so if you really find yourself listening to it more than a few times, or would like a better quality version, consider buying the soundtrack.

And to top it all, we've been sitting on some exciting news: Something new is brewing on the cooktop! (Yes, it's a new home-cooked, Instant Kingdom game! Yay!! 🤩) We can't reveal too much yet, but stay tuned for more. And do consider signing up to be notified when our new game is released. 😍

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Blog Updated

08.05.2025 by Ville Mönkkönen0 Comments

Hooray! I've updated the blog! I started this iteration of my blog in 2009 using Wordpress. It used to run on an Amazon SES instance. Because the instance was running a virtual Linux, it required constant updating from me, and so I moved the whole blog to Google App Engine in 2011, making my own version of Wordpress to run on the platform. They promised no need for me to maintain the server, and it was easy to code using Java and Eclipse, tools that I knew well. Since things rarely remain the same for long, it turned out that it did require some maintenance, constantly updating to new versions of libraries used by the Google backend. In the end their system became so bloated and difficult to understand, that I decided it was time to move on.

This time most of the user facing pages of my blog are good old static html. Being a programmer, I found it easiest to make my own templating engine. My blog posts live on my own PC, in .txt files, and are translated to .html files using my C# command line program. Then I upload all the changed files to my git repository, and the CloudFlare servers automatically update the files to their server. Simple and fast, the whole process takes only seconds! And it's free, so no complaints there!

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I've updated/repaired all of the old pages of the blog. You should go look at how Driftmoon started.

PS. I'm working on something new! Stay tuned for more news... And in case you haven't yet ordered it, sign up for our newsletter. We'll probably send it when our next game is out, so don't worry about it filling up your inbox.

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Driftmoon 2.0.2

08.04.2025 by Ville Mönkkönen4 Comments
I was playing the game and I noticed a new character in the game, an invisible disembodied voice! When I was finally able to talk to it, I found out that it was my own message bottle character, only it was nearly invisible, being so tiny! An update of the Unity engine used by the game had caused some 3d models to import with different settings. So here's a new version for you, I added some other updates while I was at it.
  • Made game window resizeable.
  • Fixed bug in the crypt level where you could travel outside the playable area.
  • Fixed message bottle and wizard hat size, they were ever so tiny!
  • Mystery box server interface removed because of lack of use.
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Driftmoon 2.0.1

29.10.2024 by Ville Mönkkönen1 Comment
Hi everyone! Driftmoon has been updated. The reason is our daughter Laura played the game almost to the very end, learning a difficult new language, and very much wanted to see the game her parents had made. Unfortunately she found out that just before the end of the game all her companions had gone missing, and the game was unsolvable without them. Turns out that it was possible to leave all your companions behind in the warehouse in the docks region, if you quick traveled out of there using the world map. I believe the problem has been there for well over 11 years now, but it's finally fixed. We're very sorry about the bug Laura, thank you for pointing it out! Here's the changelog:
  • Fixed companions going missing when quick traveling from the Nomon Docs warehouse, and other places.
  • The little box companion is now unkillable.
  • No longer possible to drop to lava from the end game fortress.
  • Fix being able to quick travel out of the locked tavern at Northrop.
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Driftmoon Updated

30.08.2021 by Ville Mönkkönen0 Comments
A year ago I ran a short test with four different Driftmoon icons on the Play Store, and we found out that the icon with the businesslike skeleton was the most interesting one. (The skeleton by the way is Quan Sixfingers, who doesn't have an extra finger on his hand, but rather his wife has hidden some of his fingers due to a strange marital argument). For a year now Anne has been bugging me that the skeleton will make people think this is just another fighting game, so to prevent any trouble like poor Quan is having, I've updated our icon. Posting it here I just now noticed it looks quite a bit like this picture of me and Anne. I wonder what that means.
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To celebrate our new icon, I've updated Driftmoon! New release 1.8.6 also brings some bugfixes:
  • Driftmoon is now available on the Microsoft Store!
  • Fixed mystery box bug.
  • Fix the trapped fly escaping before the player met him near the end fortress.
  • Fixed Bill sometimes dying from explosion near the end fortress.
  • Fixed Mother Wolf sometimes getting killed before the player even met her.
  • Various minor bugs and fixes.
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Enchanted Edition Now Available To Instantkingdom.com buyers

22.05.2020 by Ville Mönkkönen0 Comments
If you bought Driftmoon directly from instantkingdom.com in 2013, you can now acces the Enchanted Edition too. If you've lost the original download link we sent you, just contact us at ville@instantkingdom.com, and we'll help you.
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Buried Treasure Discovers the Underground Valuables of Driftmoon

20.05.2020 by Ville Mönkkönen0 Comments
review_buried_treasure Our favorite game journalist John Walker has started a new site, and Driftmoon got a review! (Ok, he started the site half a year ago, but it was news to us icon_smile) "(...) as a piece of loveliness, Driftmoon shines. That’s an odd criteria to judge a game by, I agree, but it’s so appropriate here." Read the full review
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Announcing: Driftmoon Enchanted Edition!

13.05.2020 by Ville Mönkkönen8 Comments
Hi! This is Ville and Anne, the developers of Driftmoon. The time for releasing Driftmoon - the Enchanted edition - on multiple platforms is finally here, yay! If you already own Driftmoon through Steam or GOG, your game will receive the update right now, or really soon. If you haven't yet tried Driftmoon, a big portion of the game is free on all platforms, so give it a go:
platform_androidGet it on Google Play
platform_iosDownload on the App Store
desktop-gogGet Driftmoon on GOG.com
desktop-steamGet Driftmoon on STEAM
desktop-humbleGet Driftmoon on HUMBLE BUNDLE
desktop-windowsGet Driftmoon on Microsoft Store
desktop-windowsDriftmoon demo for Windows
We've had a ton of requests about getting Driftmoon on more platforms. Initially we started work on the Enchanted version right back in 2013 when the first version of Driftmoon was released, until life put a temporary stop to our plans (kids, illnesses, money issues, etc). But we never gave up on our dream of finishing the Enchanted version of Driftmoon. Finally, a year ago we had a chance to resume work on Driftmoon again, and we've worked nonstop ever since. For seven years you've been sending us countless encouraging messages, and also tips on how to improve Driftmoon, so happily we haven't run out of encouragement, or of ideas on what to do. Thanks everyone!
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What's new compared to the vanilla Driftmoon?
  • Driftmoon now runs on Windows, Mac, Linux, iOS and Android - so take out your tablet or your cellphone and head straight for adventure!
  • We've added the Mystery Box, full of surprises for both you and your friends!
  • New characters, quests, items and skills (through the Mystery Box and elsewhere too)
  • Major graphics update: better textures to look better on modern screens, lightmapped shadows, and the lot.
  • Updated user interface: easier to use, looks better, and scales better: from your smallest screen to your living room TV. (still including the possibility to adjust text size, etc)
  • Tons of bugfixes, dialogue fixes, quest fixes and improvements.
  • Improved music, with an extra melody. All music by Gareth Meek - Thank you again, Gareth!
  • Gameplay enhancements: quest reminders, Silver feather counter (very useful!), and more.
  • The possibility to recover from a broken save (for example if your disk was full).
  • And more surprises! Because there's bound to be something cool that we forgot to mention here.😆
For the techinally minded among us, we've ported the old C++ Driftmoon to C# on the Unity platform. We think it was a good choice, although it was a huge amount of work. What's next for Ville and Anne? Now that Driftmoon is finished, we're hoping to make enough money from it to finally get the chance to focus full-time on making our own games. We already have a list of game ideas some 500 ideas long, but we've narrowed our next pick to two top candidates that sound the most tempting. We really hope you have fun playing! If you find any problems, please tell us. The easiest way to give us feedback is through the feedback button in the game menu. And most of all, we want to wish all of you good physical and mental health amidst this strange corona struggle that the world is currently going through. Stay safe!
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Wanted: Beta testers

18.04.2020 by Ville Mönkkönen0 Comments
Would you like to beta test the new updated version of Driftmoon? Do you have a device with Windows, OSX, iOS or Android? Mail me at ville@instantkingdom.com, and tell me which platform you'd like to test on, and if it's a mobile, your user account on that platform. Ps. Our safely distant love to anybody reading this, and suffering from the virus or stuck at home social distancing! We're hoping this new build of Driftmoon will bring at least a tiny spark of joy to people during this strange time. We'll let you know more about the new version soon! Anne and Ville
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Black Friday Sale!

26.11.2019 by Ville Mönkkönen0 Comments

Now is a great time to get Driftmoon or Notrium, if you haven't already. And if you already have, give it as a gift!

On a sidenote, I'm working on porting Driftmoon to mobiles/Mac. While I'm working on it, it's getting quite a bit of fixes and tweaks. More on that later.

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